Where is woodfall temple




















A Link Between Worlds. Tri Force Heroes. Den of Trials. Breath of the Wild. Ancient Shrines TCB. Link's Crossbow Training. Stages in Hyrule Warriors. Zelda Wiki. Zelda Wiki Explore. Main Page All Pages. Getting Involved. Gamepedia support Report a bad ad Help Wiki Contact us.

Explore Wikis Community Central. Register Don't have an account? Deutsch Fandom Deutsch Zeldapendium. Woodfall Temple. View source. History Talk 0. The next room will be referred to as the push-block room, as there is a giant block that you can push in the center of the room.

Shove it forward and then head to the right and follow that path around. Defeat the spider in the corner to find Stray Fairy 5 , and then run forward to encounter the block once again. Push it forward and then run to the right and head up the stairs.

Face the center platform and shoot the beehive as Deku Link. Go back to the lower floor, and run over to the corner where you fought the spider. Get a Deku Stick out, and light it on fire.

Run over to the barred door, and light the torch there to open it. Go inside to fight two Dragonflies you can either shoot them with bubbles or launch out of the flowers to hit them in mid-air , and then you will get the Compass when they are defeated. Re-enter the push-block room, and light a stick at the torch.

Run up the stairs to the left and light the torch at the top then put away the stick to conserve it. Then light another stick as Link and jump forward, then left, and burn the spider webs with the fire.

Put away the Deku Stick to preserve it, and run up the stairs. In this next room, darkness and a hoard of Black Boe's will greet Link. In the center of the main room is a torch. Light a stick, and then run around the room in a counter-clockwise fashion to light three other torches, which will then unlock a door.

Defeat all the Black Boes to uncover Stray Fairy 7. When you reach a large room with floating flower platforms, switch to Deku Link and go down to the lower level to kill the Dragonflies. This will make hovering from flower to flower much easier. You can also spot Stray Fairy 8 in a bubble at the other end of the room. At the far side of the room is a set of stairs that will take you up to the second level of the large mechanical flower room.

After climbing the stairs turn to your right to find Stray Fairy 9 in a pink globe, collect it then run to the other doorway as Link , and stand on the switch to make two ladders appear. Enter the door, and look above you for a beehive with Stray Fairy Turn right and then enter yet another doorway to meet another mini-boss, Dinofols. This battle is actually pretty easy. As Link, keep the lizard Z-Targeted and circle around him with your shield ready.

Travel down the stairs and into the next room. Head west to get the Stray Fairy. Head back east and go south to find a switch. Jump on it as normal Link to spawn a couple ladders, but do not climb down them.

Now head through the door next to the switch. Knock down the beehive as soon as you enter for another Stray Fairy. Now travel south and enter the door. It will lock behind you. A mini-boss will appear so get ready for a fight.

The fight is fairly simple. Just shoot the enemy a couple times with a bubble and it will be defeated. If you are unable to use this method - simply dodge the enemies attack while hitting it with the sword. A big chest appears that contains the Hero's Bow. Exit the room and look across the next to find an eye inside a golden triangle. Shoot it with the Hero's Bow to make the Deku Flower in the center of the room starting raising and falling.

Make sure to have the Deku Mask equipped and hop over to the Deku Flower. Wait for it to raise all the way and fly over to the ledge where you shot the eye. Enter the door for another mini-boss battle. This one is rather easy as well. Shoot the enemy a few times with the Hero's Bow. It will eventually hop onto another creature. Simply use the Deku Mask and dive into a Deku Flower. Wait for it to travel on top of you and shoot up.

This will knock the mini-boss off of the creature. Shoot it with the Hero's Bow now to damage it. Repeat this several times to defeat the mini-boss. This will unlock the door and a small room with a fancy big chest in it, which contains the Boss Key.

Now exit the room and hop down to the door heading to the center room of the dungeon. Climb up the ladder to the upper level. Tap the B button to blow a bubble. You can lay Bombs down and lure it into them or simply wear the Blast Mask, hold R and explode right in front of it. With those spiffy things in hand, return to the previous room. However, just below it is a strange, golden diamond shape with an eye on it.

Dive into the flower and fly to the northern door once you get the chance. Two in a row? Yes indeed! When you first enter the room, Gekko will jump towards you and try to punch and kick you repeatedly. Smack it it with your sword or shoot it with a few bubbles to move onto the next phase of the battle. It yells out to summon a Snapper which it will then fight alongside.

This is a slightly larger and hardier version of the Snapper than you have previously seen. Luckily, you can harm it the same way as the others, and you can use R to defend if you ever feel threatened.

There are a few different options: you can use the Deku Mask to dive into the Deku Flowers throughout the room, popping out as the Snapper spins over you, you can throw Bombs at the two of them, or you can wear the Blast Mask and blow up while standing next to them.

Whichever you choose, this will cause Gekko to fall off and start climbing around the walls, stopping occasionally.

Wait for it to stop moving and shoot it with an arrow, causing it to hop back on the Snapper. Repeat this process three times to defeat Gekko. Once Gekko is defeated, it will revert back into a frog. You should remember this fact for a later quest. Go into the small room that is now open and get yourself the Boss Key. Smash the jars to recover some health, magic and arrows, then leave the room. Fly over to the door on the second level to your right to return to the large room in the middle of the dungeon.

Go to the north end of the room and jump to the spinning wooden platform. Face towards the northwest corner of the room, where there is an unlit torch on a skinny platform.

This will open the door leading to the final area of the dungeon. Before you move onward, there are several Stray Fairies you can collect.

Touch it or slash it with your sword to release it, then collect it. Put on the Deku Mask and dive into the nearby Deku Flower. Aim to the west side of the room where there is a torch and fly over to that platform. Drop down onto this small area and take off the mask to press down the floor switch, causing a large chest to appear on the opposite side of the room containing the eleventh Stray Fairy.

They will be covered now. Enter the west door next to the Deku Baba. Push the block in the middle of the bridge forward, then use the Bow to look upwards. The platform just above the block has a beehive hanging from it. Shoot it down to reveal the a Stray Fairy. Run to the north side of the room next to the torch and door leading to the Compass Room , then turn around and look under the bridge.

Just under the block is the Stray Fairy trapped in a bubble. You can either shoot it with an arrow and wear the Great Fairy Mask or simply jump into the water and swim into it, now that the water is cleansed. With that, return to the previous room. Now that you have some goodies out of the way, return to the main room in the middle of the dungeon. At long last, enter the northern door that leads to the final area of the dungeon.

Before doing anything, it is recommended that you shoot the two Dragonflies in this room to prevent them from becoming a nuisance later on. Climb down the ladder and use the Deku Flower to get to the east right alcoves.

Keep using the Deku Flowers to work your way up, collecting the twelfth and thirteenth Stray Fairies. Fly over to the west left side now and work your way up those alcoves as well, getting the fourteenth Stray Fairy. You may want to fly to the middle alcove on the west left side, since it makes this next part a bit easier. There are some rupees throughout this room, but getting them can be a bit of a hassle and requires some backtracking. Pick them up if you so please, then use the Deku Flower to fly to the large platform to the far north.

The Nintendo 64 strategy is listed first, whereas the Nintendo 3DS strategy is further below. Odolwa has a very large sword. Whenever you see him prepare to slash his sword, try to quickly defend with R to deflect his attacks.

To do so, Z target him and shoot him with arrows. Run in and slash him to deal damage. After hitting him with your sword or slashing your sword near him and missing , Odolwa will jump in the air and try to land behind you. If you have him Z-targeted, it makes it easier to keep track of him. When he lands, he will slash his sword if you are close or perform a rushing-forward attack if you are at a medium distance. Because this reaction is so predictable, you can do it on purpose to get him right where you want him!

Slash near him to make him teleport, keep at a medium distance, strafe to the left or right, then use an arrow or Jump Attack to harm him, followed by yet another attack. Odolwa has three different chants that he will perform, and each can make your life miserable. You can kill either by throwing a Bomb, which will attract the insects and explode, killing all of them at once.

You can also use the Blast Mask and explode once they surround you, or use the Bomb Flowers that are against the walls. This will not only stop him from summoning, but stun him as well! Odolwa has two other attacks: The first is to form a flaming wall around you, which keeps you from leaving for a while. The other attack he uses eventually is a spinning move that lasts for quite a while and is rather hard to avoid. Z-target him and defend with R to deflect it until it stops.

Remember, if you run low on arrows, slash the bushes against the walls for more. There is a yellow Deku Flower in the middle of the room. Because of this, using the Deku Mask is not recommended. You can, however, use A to spin into Odolwa and stun him which is very effective. Z-target him, get your Bow ready and move closer. When he raises his sword to strike you, shoot him with an arrow, which will stun him. Slash away with your sword. If he teleports and jumps to the other side, simply strafe to either the left or right, then shoot him in the back after he rushes towards you and misses , then slash him some more.

Alternatively, you can use the Bunny Hood without Z-targeting in order to move very quickly. When he summons things, either shoot him as soon as possible to stop him, or stay far back and wait for him to finish, then throw a Bomb and gather the recovery hearts that his summons leave behind.

If you run low on arrows or Bombs, use the stuff on the sides of the walls. Just keep repeating these simple steps and after about 20 sword slashes, Odolwa will be defeated. Furthermore, the exterior of the room has small plants that can be slashed to acquire some Deku Nuts. The big difference in the 3DS version of the game is that Odolwa has a massive eye on the back of his head, indicating his weak point. Turn into Deku Link and use any of the nearby Deku Flowers. Launch yourself into the air and hover over Odolwa.

Release a fury of sword slashes to deal some damage. That is about all there is to this battle. Just repeat this same process until Odolwa has been defeated. This has benefits in a little while, especially if you miss some things after completing the temple. Link and Tatl will gaze around, noticing the Giant staring at them in the distance.

The torso lacking fellow was apparently sealed within the mask of Odolwa, and now that it has been freed, it is willing to help you. You will then learn the Oath to Order from the Giant.

Community Wiki Discord Forums. The Legend of Zelda. The Adventure of Link. Walkthrough 1.



0コメント

  • 1000 / 1000